Flutterby
PreK-1st Grade
In this captivating and educational program, students will dive into the world of butterflies and moths through a series of fun and interactive activities. Throughout the program, students will be captivated by engaging visuals, interactive activities, and age-appropriate storytelling. These elements combine to create an immersive learning experience that brings the fascinating world of butterflies and moths to life, fostering a deeper understanding and appreciation for these incredible creatures.
*Due to animal welfare and USDA permits we are unable to bring live butterflies with this program*
Learning Objectives:
- Awareness: Students will be aware of the interconnectedness of living things and their environments.
- Compassion/Empathy: Students will develop compassion for the importance of respecting living organisms in each stage of their life.
- Empowerment: By using real-life examples students will be able to make informed decisions about their surroundings.
Addressing Misconceptions: One common misconception we will address is that all animals grow the same way.
Curriculum Standards Supported:
Colorado Science Standards
- SC09-GR.PREK-S.2-GLE.1 Living things have characteristics and basic needs
- SC09-GR.PREK-S.2-GLE.2 Living things develop in predictable patterns
- SC09-GR.K-S.2-GLE.1 Organisms can be described and sorted by their physical characteristics
- SC09-GR.1-S.2-GLE.2 An organism is a living thing that has physical characteristics to help it survive
- SC09-GR.2-S.2-GLE.1 Organisms depend on their habitat’s nonliving parts to satisfy their needs
- SC09-GR.2-S.2-GLE.2 Each plant or animal has different structures or behaviors that serve different functions
- SC09-GR.3-S.2-GLE.1 The duration and timing of life cycle events such as reproduction and longevity vary across organisms and species
Next Generation Science Standards
- K-ESS3-1 Use a model to represent the relationship between the needs of different plants or animals and the places they live.
- 1-LS1-1 Use materials to design a solution to a human problem by mimicking how plants and /or animals use their external parts to help them survive, grow and meet their needs.
- 1-LS1-2 Read texts and use media to determine patterns in behaviors of patents and offspring that help offspring survive.
- 2-LS4-1 Make observations of plants and animals to compare the diversity of life in different habitats.
- 3-LS4-4 Make a claim about the merit of a solution to a problem caused when the environment changes and the types of plants and animals that live there may change.